Membership

All are welcome.
Rank is earned.

Joining the Guild is free and takes ten seconds at the counter. What you can't buy is standing — that comes from turning up, playing, trading, and selling to us. Nine ranks, F through SSS, from your first Guild Card at F to Legend of the Guild at SSS.

Rewards are set store by store. The ladder, the sigils and the point thresholds are the same at every Adventurers Guild location. What each rank actually pays out is chosen by the individual store — everything on this page is the Port Charlotte list.

How you climb

Guild Points

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There is no fee, no subscription, and no tier you can simply buy into. Points are a record of what you've actually done with us.

The ladder

Nine ranks, F to SSS

Every rank keeps everything from the ranks below it — nothing is taken away once earned. Cross a threshold and the new benefits are yours from that point on.

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Match play and prerelease early access begin once the shop is a registered organized-play venue for the game in question. Everything else applies from the day you join.

The reward

The laser-etched Guild card

Every member gets an official Guild Card at F rank. Reach SSS — Legend of the Guild and we replace it with something permanent: a custom name plate in black anodised aluminium, cut and laser-etched to order, alongside your champion playmat.

What's etched into it

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The etch is cut into the metal, not printed on it — it doesn't scratch off, fade in a wallet, or peel at the corners the way a laminated card does.

How you get one

  1. Join. Free, at the counter. You get a member number straight away.
  2. Play and trade. Every purchase and every event you enter adds points to your account. The earn rate is set by each location — ask at the counter.
  3. Hit SSS. When your account crosses the threshold we'll tell you at the counter — you don't have to track it or ask.
  4. Choose your name. Tell us what you want etched: your real name, your handle, whatever you go by at the table.
  5. Collect it. Cards are cut in batches, so there's a short wait. We hand it over in person — it's not something we post out.

The board comes first. At S — Champion — your name goes up on the Guild Hall of Fame board behind the counter. At SSS the name plate is cut, the champion playmat is yours, and every S-rank benefit becomes permanent. There is no rank above that one.

Store by store

Rewards are set locally

The ladder is the same everywhere the crest hangs — F through SSS, same sigils, same point thresholds. What each rank actually pays out is decided by the individual store, so the discounts, passes and prerelease access listed on this page are the Port Charlotte ones.

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Why it works that way

Margins differ by market, and so does what players actually want. A shop in a Commander town and a shop full of One Piece players should not be handing out the same rewards.

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What travels

Your rank and your member number are yours. The bonuses attached to them are whatever the store you're standing in has chosen to offer.

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Running a store?

Adventurers Guild Posts run this same ladder and pick their own bonuses at every tier. See how Guild Posts work.

Fine print, honestly

What this isn't

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Not a paid tier

There's no membership fee and no way to skip the ladder by paying. If there were, the card would mean nothing.

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Not a currency

Marks are never spent and never run out. They're a record of standing, separate from store credit, which is real money on your account.

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Not expiring

Your rank doesn't decay if you go quiet for a few months. Life happens; the Guild keeps your seat.

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Not required

You never need to be a member to shop here, sell to us, or sit at a table. All are welcome means all are welcome.

Start at Wanderer

Everyone does

Come in on opening day and ask for a member number. That's the whole process.

Find us on US-41