Point of sale & inventory
A TCG-specialised POS with the singles catalogue, buylist rules, and pricing already configured. Not a generic retail till you have to bend into shape.
Adventurers Guild Posts
We're building the system we wished existed when we opened: everything an independent card shop needs to run properly, handed over as a working kit — and then we get out of your way. One location today, a network of Posts when it's ready.
What a Post gets
Not a binder of suggestions — the actual systems, sourced and set up.
A TCG-specialised POS with the singles catalogue, buylist rules, and pricing already configured. Not a generic retail till you have to bend into shape.
Case layouts, lit glass display runs, slatwall, counters, and signage — specified and sourced, so your floor looks like a Guild the day you open.
Introductions to the distributors and the operating-supply channels, so you're not learning which accounts matter by getting turned down for a year.
The two-sided model that makes the whole thing work: rate structures, intake procedure, and the discipline that keeps an aggressive buylist profitable instead of ruinous.
The full F-to-SSS membership ladder, brand and all — same sigils, same point thresholds, same Legend of the Guild name plate at the top. And the rewards at every tier are set store by store: you choose the discounts, passes and access your Post offers, to suit your margins and your local players.
The crest, the brand, and the standard that comes with it. Customers should know what a Guild Post means before they walk in.
What stays yours
The point of a Post is that it's your shop. We supply the system; you run the business.
Your inventory, your buying calls, your capital. We'll tell you what works for us and you can ignore every word of it.
Your hours, your staff, your floor. No mystery shoppers, no head-office rota.
Your organized play, your venue registrations, your community. You know your town; we don't.
Day-to-day decisions are yours. We're a supplier and a standard, not a boss.
Same nine ranks, same sigils, same etched card. What each rank actually pays out at your Post — the rank-up bonus and the standing perks — is yours to set, because your margins aren't ours. See the flagship ladder for a worked example.
Who this suits
You're running a card shop and the retail side works, but the buylist, the systems, or the supply lines are holding you back. A Post is a retrofit, not a rebuild.
You've got the capital and the local knowledge and you don't want to spend two years learning what breaks. Start with the system already assembled.
Register interest
Nothing is open yet. Leave your details and you'll hear from us first when it is — including the terms, the numbers, and what it actually costs.
This is not an offer to sell a franchise. Adventurers Guild Posts is in development. Any future offering would be made only through the formal disclosure documents required by law, in the states where that offering is registered. Joining this list commits you to nothing.